The game also lacks any of the secondary animation. Sonic doesn't transform when he gets a power-up or lower into a pipe. He's just instantly a new color or in a new place. The only animation of him running is the full-speed, cartoon legs-in-a-circle, no matter how slow he's going, so it always looks like he's having trouble getting traction. And the Sonic sprite itself looks bad. The edges are jagged and black. Again, these are fairly minor things that don't affect gameplay.
Now we get to the fun stuff. Sonic can only jump 1 of 2 preprogrammed distances: too far or not far enough. Try a mid-air course correction and he goes careening into the nearest bottomless pit of death. All of the controls feel loose and sloppy, a feeling heightened by the "out-of-traction" look of the animation. And the collision detection is overly sensitive. If anything comes anywhere near you, you will die or power down.
So here's what I'm gonna do. I'm gonna play Mario if I wanna play Mario and I'm gonna play Sonic if I wanna play Sonic. Good. That's settled then. Actually though, I kinda feel like playing Alex Kidd...
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